POV-Ray : Newsgroups : povray.binaries.images : Capriccio18 : Re: Capriccio18 Server Time
13 Aug 2024 05:47:56 EDT (-0400)
  Re: Capriccio18  
From: Gena
Date: 18 Jun 2003 13:51:16
Message: <3EF0A697.4B8550B4@mail.com>
Christoph Hormann wrote:

> I think the wood textures of the boats should best be procedural, this
> would require a good 'design' of the uv-coordinates so the grain of the
> wood parts is oriented in a realistic way.

How can we produce those uv-coordinates? Through UVMapper (I've never
used it before)?

Gena.


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